Procédés informatiques pour le cinéma interactif
Project acronym: PICI
Topics: Virtual Reality, Sound, Technologic Solutions, Innovation
Disciplinary fields: Physics, Informatics, Acoustics, Electrical Engineering, Cognitive Neuroscience, Information and Communication Sciences, Sociology, Esthetics
Summary: The PICI project responds to a need for innovation in sound engineering, which must develop the scene-based approach and propose technological solutions suitable for volumetric video. Its objective is to design and evaluate a dynamic sound spatialization algorithm for headphones with 6 degrees of freedom. The project pays particular attention to the experimental protocol since it tries to get as close as possible to credible situations, which implies taking into account sound/image interactions during audiovisual perception. To this end, the project wants to compare NFC-HOA (Near Field Compensated – High Order Ambiconic) and WFS (Wave Field Synthesis) technologies in the case of a free movement of the listener from space. It questions the relevance of HOA encoding, which seems to be establishing itself as a standard for consumer virtual reality applications.
Project interlocutor: Antoine Gonot (PRISM, UMR 7061)
Project duration: 04/20/2019 – 04/20/2021
Call for proposal: Pépinière d’Excellence 2018
Photography credits: Photo by Stella Jacob on Unsplash
OpenEdition vous propose de citer ce billet de la manière suivante :
amidex (12 mai 2020). Procédés informatiques pour le cinéma interactif. L'interdisciplinarité : pourquoi et comment ? Consulté le 3 décembre 2024 à l’adresse https://doi.org/10.58079/b1ll